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	<title>Comments on: When members go rogue and other community frustrations</title>
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	<link>http://blog.angelaconnor.com/2010/01/24/when-members-go-rouge/</link>
	<description>Angela Connor on Growing Successful Online Communities</description>
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		<title>By: Tomorrow is Community Manager Appreciation Day &#171; Online Community Strategist</title>
		<link>http://blog.angelaconnor.com/2010/01/24/when-members-go-rouge/#comment-15007</link>
		<dc:creator><![CDATA[Tomorrow is Community Manager Appreciation Day &#171; Online Community Strategist]]></dc:creator>
		<pubDate>Sun, 22 Jan 2012 20:25:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.angelaconnor.com/?p=1759#comment-15007</guid>
		<description><![CDATA[[...] When members go rogue and other community frustrations  [...]]]></description>
		<content:encoded><![CDATA[<p>[...] When members go rogue and other community frustrations  [...]</p>
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		<title>By: Not your garden-variety troll &#124; Community Angst</title>
		<link>http://blog.angelaconnor.com/2010/01/24/when-members-go-rouge/#comment-13882</link>
		<dc:creator><![CDATA[Not your garden-variety troll &#124; Community Angst]]></dc:creator>
		<pubDate>Mon, 12 Dec 2011 02:49:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.angelaconnor.com/?p=1759#comment-13882</guid>
		<description><![CDATA[[...] fun to handle, as a community manager or moderator, it can be a major headache to deal with. And it happens more often than you might [...]]]></description>
		<content:encoded><![CDATA[<p>[...] fun to handle, as a community manager or moderator, it can be a major headache to deal with. And it happens more often than you might [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Week Nine Wrap-Up, Week 10 Preview: The Finale! &#171; New Media Entrepreneurship</title>
		<link>http://blog.angelaconnor.com/2010/01/24/when-members-go-rouge/#comment-4464</link>
		<dc:creator><![CDATA[Week Nine Wrap-Up, Week 10 Preview: The Finale! &#171; New Media Entrepreneurship]]></dc:creator>
		<pubDate>Sun, 10 Apr 2011 05:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.angelaconnor.com/?p=1759#comment-4464</guid>
		<description><![CDATA[[...] Creating Ethical Bridges from Journalism to Digital News, by Jan Leach, Nieman Reports (2009) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Creating Ethical Bridges from Journalism to Digital News, by Jan Leach, Nieman Reports (2009) [...]</p>
]]></content:encoded>
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		<title>By: Beware of misleading community manager job descriptions &#124; SiliconANGLE</title>
		<link>http://blog.angelaconnor.com/2010/01/24/when-members-go-rouge/#comment-3995</link>
		<dc:creator><![CDATA[Beware of misleading community manager job descriptions &#124; SiliconANGLE]]></dc:creator>
		<pubDate>Thu, 06 Jan 2011 20:27:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.angelaconnor.com/?p=1759#comment-3995</guid>
		<description><![CDATA[[...] Members can and do, go rogue. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Members can and do, go rogue. [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Beware of misleading community manager job descriptions &#171; Online Community Strategist</title>
		<link>http://blog.angelaconnor.com/2010/01/24/when-members-go-rouge/#comment-3988</link>
		<dc:creator><![CDATA[Beware of misleading community manager job descriptions &#171; Online Community Strategist]]></dc:creator>
		<pubDate>Thu, 06 Jan 2011 11:02:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.angelaconnor.com/?p=1759#comment-3988</guid>
		<description><![CDATA[[...] Members can and do, go rogue. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Members can and do, go rogue. [...]</p>
]]></content:encoded>
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		<title>By: SiliconANGLE &#8212; Blog &#8212; Going Rogue: Managing the Double Agents in Your Community</title>
		<link>http://blog.angelaconnor.com/2010/01/24/when-members-go-rouge/#comment-2936</link>
		<dc:creator><![CDATA[SiliconANGLE &#8212; Blog &#8212; Going Rogue: Managing the Double Agents in Your Community]]></dc:creator>
		<pubDate>Tue, 26 Jan 2010 22:08:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.angelaconnor.com/?p=1759#comment-2936</guid>
		<description><![CDATA[[...] note: Cross-posted at Angela’s personal blog. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] note: Cross-posted at Angela’s personal blog. [...]</p>
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		<title>By: Brinstar</title>
		<link>http://blog.angelaconnor.com/2010/01/24/when-members-go-rouge/#comment-2935</link>
		<dc:creator><![CDATA[Brinstar]]></dc:creator>
		<pubDate>Tue, 26 Jan 2010 03:28:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.angelaconnor.com/?p=1759#comment-2935</guid>
		<description><![CDATA[IP banning definitely is not a cure-all. A lot of people have dynamic IP addresses, especially in Europe. You can block IPs all you want, but people can just get a new IP, especially if they&#039;re very determined/resourceful.

I&#039;m not sure what the solution is to a community as open as that one. The only thing that a CM or moderator is to continue to ban by email address until a better solution that is customer-friendly can be found. And I know that isn&#039;t ideal.

At least with most online games, which is where my CM experience lies, your game account is tied to your forum account. The deterrent of losing access to your game is a decent enough one that it will make troublemakers think twice about being a problem on the forums.]]></description>
		<content:encoded><![CDATA[<p>IP banning definitely is not a cure-all. A lot of people have dynamic IP addresses, especially in Europe. You can block IPs all you want, but people can just get a new IP, especially if they&#8217;re very determined/resourceful.</p>
<p>I&#8217;m not sure what the solution is to a community as open as that one. The only thing that a CM or moderator is to continue to ban by email address until a better solution that is customer-friendly can be found. And I know that isn&#8217;t ideal.</p>
<p>At least with most online games, which is where my CM experience lies, your game account is tied to your forum account. The deterrent of losing access to your game is a decent enough one that it will make troublemakers think twice about being a problem on the forums.</p>
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	<item>
		<title>By: Lolly</title>
		<link>http://blog.angelaconnor.com/2010/01/24/when-members-go-rouge/#comment-2934</link>
		<dc:creator><![CDATA[Lolly]]></dc:creator>
		<pubDate>Mon, 25 Jan 2010 19:02:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.angelaconnor.com/?p=1759#comment-2934</guid>
		<description><![CDATA[I very much enjoyed your book - 18 Rules of Community Engagement.

For anyone who has ever been in a forum, it makes a fascinating read.]]></description>
		<content:encoded><![CDATA[<p>I very much enjoyed your book &#8211; 18 Rules of Community Engagement.</p>
<p>For anyone who has ever been in a forum, it makes a fascinating read.</p>
]]></content:encoded>
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	<item>
		<title>By: links for 2010-01-25 &#124; Don&#39;t mind Rick</title>
		<link>http://blog.angelaconnor.com/2010/01/24/when-members-go-rouge/#comment-2932</link>
		<dc:creator><![CDATA[links for 2010-01-25 &#124; Don&#39;t mind Rick]]></dc:creator>
		<pubDate>Mon, 25 Jan 2010 14:08:00 +0000</pubDate>
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		<description><![CDATA[[...] When members go rogue and other community frustrations [...]]]></description>
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		<title>By: links for 2010-01-25 &#171; burningCat</title>
		<link>http://blog.angelaconnor.com/2010/01/24/when-members-go-rouge/#comment-2931</link>
		<dc:creator><![CDATA[links for 2010-01-25 &#171; burningCat]]></dc:creator>
		<pubDate>Mon, 25 Jan 2010 14:07:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.angelaconnor.com/?p=1759#comment-2931</guid>
		<description><![CDATA[[...] When members go rogue and other community frustrations [...]]]></description>
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